Proceedings of the 10th Convention of the
European Acoustics Association
Forum Acusticum 2023


Politecnico di Torino
Torino, Italy
September 11 - 15, 2023





Session: Poster 1
Date: Tuesday 12 September 2023
Time: 12:20 - 13:00
Title: Comparable sound source localization of plausible auralizations and real sound sources evaluated in a naturalistic eye-tracking task in virtual reality
Author(s): S. Roßkopf, Universität Regensburg, Universitätsstraße 31, 93053 Regensburg, Germany
L.O.H. Kroczek, Universität Regensburg, Universitätsstraße 31, 93053 Regensburg, Germany
F. Stärz, Jade Hochschule Oldenburg, Ofener Str. 16, 26121 Oldenburg, Germany
M. Blau, Jade Hochschule Oldenburg, Ofener Str. 16, 26121 Oldenburg, Germany
S. Van De Par, Carl von Ossietzky University, Medical Physics and Acoustics, Acoustics Group, 26129 Oldenburg, Germany
A. Mühlberger, Universität Regensburg, Universitätsstraße 31, 93053 Regensburg, Germany
Pages: 1485-1492
DOI: https://www.doi.org/10.61782/fa.2023.0377
PDF: https://dael.euracoustics.org/confs/fa2023/data/articles/000377.pdf
Conference proceedings
Abstract

When it comes to creating convincing virtual environments, the implementation of advanced auralizations is an obvious goal. A recent study found that head-tracked binaural auralizations were rated close-to-real regarding acoustical properties such as reverberance, source distance, or overall quality (Blau et al., 2021). An open question is whether these auralizations also allow close-to-real sound-source localization in a virtual reality (VR) scenario and enhance social presence. Therefore, we implemented an eye-tracking paradigm in VR as a naturalistic and implicit tool to measure spatial attention and sound-source localization to investigate the impact of different auralizations. In this VR study, participants had to openly attend to a virtual agent in a seminar room to indicate the perceived sound-source localization while gaze direction was measured. We compared three highly plausible auralizations (Stärz et al., 2022) to loudspeakers and to an anchor (gaming audio engine). Besides the impact on accuracy of speech localization, the extent to which auralizations affect social presence was examined. The results can be seen as an impulse to endeavor sophisticated auralizations in the field of clinical psychology, since higher levels of presence supporting smoother social interactions may contribute to enhanced emotional processing in psychotherapeutic interventions using VR (Diemer et al., 2015).